Vincent Vergonjeanne: Slowly Recruit Top Talent Only | Casual Connect Video
When it comes to the challenge of online games, Vincent Vergonjeanne offered this advice to his audience at Casual Connect Eastern Europe 2014: “Get your priorities straight. Understanding your...
View ArticleDavid Maret: Strike the Right Balance with Games | Casual Connect Video
“The foundation of a sound user acquisition strategy is built around explicit KPIs and rigorous measurement,” David Maret explains. He moderated a panel which discussed lessons on acquiring new players...
View ArticleDmitry Shkolnikov: Synergy Between Mobile and Advertising | Casual Connect Video
Dmitry Shkolnikov provided case studies on ad monetization in his session at Casual Connect Eastern Europe 2014. When it comes to ad monetization, he says,” Be Cool! Monetize with smart mobile ads.”...
View ArticleOscar Clark: The Social Interaction Frontier | Casual Connect Video
“Getting found right now really matters,” Oscar Clark explains during his session at Casual Connect Eastern Europe 2014’s Unity Day. “It’s really important. There are more games out there than I can...
View ArticleUroš Banješević is All About the Game | Casual Connect Video
Uroš Banješević, together with his co-founder Nenad Tomić, shared the story of their company Mad Head Games during Casual Connect Eastern Europe 2014. “What we were looking for was a one-night stand...
View ArticleJulian Runge: “Analytics Matter, but Mainly After Great Game Design”| Casual...
“Churn prediction works for casual games, or at least for engaged segments within your player base,” Julian Runge explained during his session at Casual Connect Eastern Europe 2014. DOWNLOAD SLIDES...
View ArticleVladimir Gersl: Challenge Accepted! | Casual Connect Video
Vladimir Gersl discussed the transition from working in a big company to turning indie during his session at Casual Connect Eastern Europe 2014. “Use AAA games rigid processes for vision, budget &...
View ArticleMaciej Mróz: Preparing for the Cultural Shift | Casual Connect Video
Maciej Mróz shared the experience his team had with growth within the company in his session at Casual Connect Eastern Europe 2014. “So when you grow, things start to break down,” he says. “Obviously...
View ArticleMichaël Peiffert: Sticking With What He Knows | Casual Connect Video
“Success is 50 percent development, 50 percent distribution,” said Michaël Peiffert in his session at Casual Connect Eastern Europe 2014. “Start working on how to market your game the same way you...
View ArticleRakesh Raju is Always Looking at Creativity | Casual Connect Video
When talking about ways to improve the discovery of mobile games at Casual Connect Eastern Europe 2014, Rakesh Raju says to “Be in the sweetspot of quality engagement, scalability, and reach.” DOWNLOAD...
View ArticleVincent Vergonjeanne: Slowly Recruit Top Talent Only | Casual Connect Video
When it comes to the challenge of online games, Vincent Vergonjeanne offered this advice to his audience at Casual Connect Eastern Europe 2014: “Get your priorities straight. Understanding your...
View ArticleDavid Maret: Strike the Right Balance with Games | Casual Connect Video
“The foundation of a sound user acquisition strategy is built around explicit KPIs and rigorous measurement,” David Maret explains. He moderated a panel which discussed lessons on acquiring new players...
View ArticleDmitry Shkolnikov: Synergy Between Mobile and Advertising | Casual Connect Video
Dmitry Shkolnikov provided case studies on ad monetization in his session at Casual Connect Eastern Europe 2014. When it comes to ad monetization, he says,” Be Cool! Monetize with smart mobile ads.”...
View ArticleOscar Clark: The Social Interaction Frontier | Casual Connect Video
“Getting found right now really matters,” Oscar Clark explains during his session at Casual Connect Eastern Europe 2014’s Unity Day. “It’s really important. There are more games out there than I can...
View ArticleUroš Banješević is All About the Game | Casual Connect Video
Uroš Banješević, together with his co-founder Nenad Tomić, shared the story of their company Mad Head Games during Casual Connect Eastern Europe 2014. “What we were looking for was a one-night stand...
View ArticleJulian Runge: “Analytics Matter, but Mainly After Great Game Design”| Casual...
“Churn prediction works for casual games, or at least for engaged segments within your player base,” Julian Runge explained during his session at Casual Connect Eastern Europe 2014. DOWNLOAD SLIDES...
View ArticleVladimir Gersl: Challenge Accepted! | Casual Connect Video
Vladimir Gersl discussed the transition from working in a big company to turning indie during his session at Casual Connect Eastern Europe 2014. “Use AAA games rigid processes for vision, budget &...
View ArticleMaciej Mróz: Preparing for the Cultural Shift | Casual Connect Video
Maciej Mróz shared the experience his team had with growth within the company in his session at Casual Connect Eastern Europe 2014. “So when you grow, things start to break down,” he says. “Obviously...
View ArticleMichaël Peiffert: Sticking With What He Knows | Casual Connect Video
“Success is 50 percent development, 50 percent distribution,” said Michaël Peiffert in his session at Casual Connect Eastern Europe 2014. “Start working on how to market your game the same way you...
View ArticleRakesh Raju is Always Looking at Creativity | Casual Connect Video
When talking about ways to improve the discovery of mobile games at Casual Connect Eastern Europe 2014, Rakesh Raju says to “Be in the sweetspot of quality engagement, scalability, and reach.” DOWNLOAD...
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